In some chapters, like the pink desert, the background music stopped playing after a while. But in the PC port, some streams didn't trigger or they stayed locked in a loop until the end of the chapter. In short, the music in Journey is made of streams that normally play simultaneously and complement each other, depending on what happens in the chapter. Those bugs had been around since the initial 2019 release on the Epic store. Compared to the PS3/PS4 versions, the interactive music was broken beyond recognition. If you still encounter bugs with the latest patch, please provide video recordings of PC and console versions like I did, instead of posting silly comments like "the patch is worse" or "it sounds awful", which don't help the developers.īack in June 2020, the initial Steam release of Journey was disheartening. The bugs I reported in this discussion have been fixed.
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